Loading full dossier
Video overview
Synopsis
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru is horrified to find that he's losing all of his games at the insei school! The Young Lions Tournament is just three months away, and the insei who qualify will play against rookie pros, including Akira. Hikaru sees his chance to impress his rival, but can he turn his losing streak around in time?
Contents
Edit book order
Issue data: Grand Comics Database (CC BY-SA 4.0)
Collects:
Raw collects (source data)
Other ways to read these issues
Edit history
Reviews
No reviews yet.
Sign in to write a review.
Sign in to join the conversation.
This thread is locked. New comments and votes are closed.
Discussions are read-only. Reading, reporting and content removal remain available.
No comments yet.
Loading listings…
No listings yet
No one has listed this book for sale or asked for a copy yet. Set the first price — collectors watch new listings here.
Comparable copies suggest around .
Comments
Sign in to join the conversation.
This thread is locked. New comments and votes are closed.
Discussions are read-only. Reading, reporting and content removal remain available.
No comments yet.