Loading full dossier
Video overview
Synopsis
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru's classmate Ochi has won enough games to guarantee his place among the top three players who will pass the pro test. Hikaru, on the other hand, still needs to win more games, and he'll soon face his friend Waya and Ochi himself, who has been preparing for their match with Akira's help! When the dust clears, who will be left standing?
Contents
Edit book order
Issue data: Grand Comics Database (CC BY-SA 4.0)
Collects:
Raw collects (source data)
Other ways to read these issues
Edit history
Reviews
No reviews yet.
Sign in to write a review.
Sign in to join the conversation.
This thread is locked. New comments and votes are closed.
Discussions are read-only. Reading, reporting and content removal remain available.
No comments yet.
Loading listings…
No listings yet
No one has listed this book for sale or asked for a copy yet. Set the first price — collectors watch new listings here.
Comparable copies suggest around .
Comments
Sign in to join the conversation.
This thread is locked. New comments and votes are closed.
Discussions are read-only. Reading, reporting and content removal remain available.
No comments yet.